CAD.20.026 – Child behavior through the eye of the beholder: towards reducing child maltreatment by iImproving child safety screening in families referred to child protection services
Route: Child and adolescent development, upbringing and education
cluster question: 059 How can we help children and adolescents grow up safe and healthy?
Child protection services are yearly confronted with about 100.000 children and families in which child safety and thus healthy development […]
View the initiative
SLC.20.004 – How virtual/augmented reality improve the design of a healthy office workplace
Route: Smart, liveable cities
cluster question: 078 How does the built environment affect health and wellbeing?
Over the past decades workplace health and well-being has received increased attention by organizations, policymakers and researchers. However, it remains […]
View the initiative
MD.20.009 – Moving Reality’: Interdisciplinary research to assess the impact of virtual and augmented reality
Route: Measuring and detecting: anything, anytime, anywhere
cluster question: 107 How can we anticipate the impact of new technologies on humans and society, and understand and evaluate the influence of existing technologies?
Digital technologies establish new forms of interaction between humans and virtual content. This digital transition imposes complex social, legal, ethical, […]
View the initiative
CAD.20.019 – Towards a paradigm shift in education using virtual reality, intelligent tutoring systems, serious games and learning analytics
Route: Child and adolescent development, upbringing and education
cluster question: 065 What should education be like in the future?
Despite the successes of national educational system, there is reason for concern: technology has hardly been implemented in the classroom, […]
View the initiative
CAD.20.021 – What’s Up? Virtual Reality screening to inform treatment for juvenile offenders
Route: Child and adolescent development, upbringing and education
cluster question: 058 What are the patterns and causes of crime and how can we influence them?
Yearly, over 25.000 juveniles (12-23) in the Netherlands are found guilty of committing crimes of various severity. Part of this […]
View the initiative
BCC.20.009 – Alternative Cultural Tomorrows (ACT): Pro-Resilience Strategies for Designing the City’s Virtual Public Spaces
Route: Between conflict and cooperation
cluster question: 110 How do the old and new media influence individuals and society?
The project of ACT revisits the role of new media designers in positively influencing cultural co-existence in ways that foster […]
View the initiative